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Sampling Steps

Every iterative generator trades quality against how many times it runs the network. A thousand steps was the original recipe and four is now common for images — the gap is not better hardware, it is better paths and better solvers. Knowing where a model sits on that curve is most of knowing what it costs to serve.

Viz primitive · loss-curvesteps = 1000 · lr = 0.002 · batch = 64 · params = 1
loss
step 01000

Loss over 1000 training steps, starting near 7.2. It falls to about 1.97, with 94% of the total improvement arriving in the first half.

Sample error as the model gets larger at a fixed step count. Drag the model size up to watch the floor drop — and note it is a floor: past it, more capacity buys nothing that more sampling steps would.

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Reviewed by opendroid · 2026-08-18

  • arXiv:2011.13456 — Score-Based Generative Modeling through Stochastic Differential Equations