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Saddle Point

The old worry about non-convex optimisation was getting stuck in a bad local minimum. In high dimensions that worry was misplaced: almost every critical point is a saddle, curving down in some directions and up in others, because a point is a minimum only if all million directions curve up at once.

Viz primitive · budget-splitdescending-directions = 4

descending-directions holds 13% of the budget; rest holds the remaining 87%.

Directions curving downward at a critical point against directions curving up, in dimensions. Drag the descending directions up to watch it stop being a minimum — one is enough, which is why minima are rare and saddles are not.

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Reviewed by opendroid · 2026-08-18

  • arXiv:1406.2572 — Identifying and attacking the saddle point problem in high-dimensional non-convex optimization